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User

user.AddScore(); // Increases the user's score in the current round by 1

var score = 5d;
user.AddScore(score); // Increases the user's score in the current round by 5

var roundIndex = 2;
user.AddScore(score, roundIndex); // Increases the user's score in  a round with index 2 by 5

var score = Users[0].Score(); // get user's score of current round

var roundIndex = 0;
var score0 = Users[0].Score(roundIndex); // get user's score of round 0

GetTotalScore() : get user's sum score of all played rounds.

var sumScore = Users[0].GetTotalScore(out int roundsCount)
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roundsCount : number of played rounds that their score is already calculated.